The player is never required to follow – let alone finish – the main quest Morrowind, like its Elder Scrolls successors Oblivion and Skyrim, offers an open-ended world where the player hand-crafts their own experience via choices made through one’s interaction with other characters, decision to train certain skillsets, and exploration of the landscape. 1 2 The plot follows a player protagonist in his or her quest to discover the secret of the Nerevarine prophecy – which fortells the reincarnation of a legendary dark elven hero from ages past – through adventures on the volcanic island of Vvardenfell in the mythical Morrowind province. Morrowind – the third chapter in the Elder Scrolls franchise published by Bethesda Softworks – is a classic in Western computer role-playing games.