It was either deliver it this way or not deliver it at all.' 'These things are tied deeply into Enemy Unknown so we wanted to release as sort of the ultimate edition, with all the previous DLC on this one disc. We couldn't simply just patch it in.'ĭeAngelis added that the XCOM Commander Edition was only way all the Enemy Within content would be able to make it to console. If we wanted to deliver the same content to the console players, we had to do it this way as a standalone expansion on a disc. 'But when it came to the consoles, it was too big. 'For the expansion on the PC, it was fairly straightforward,' said Firaxis senior producer Garth DeAngelis in an interview with Joystiq at PAX. XCOM: Enemy Unknown expansion XCOM: Enemy Within was 'too large' to be released as a patch or DLC on Xbox 360 and PlayStation 3, developer Firaxis Games has said.įor 360 and PS3, Enemy Within will only be released as part of the disc-based Commander Edition of XCOM: Enemy Unknown in November.